This is the Dawn Mapper, a utility created by me to edit and make
all the maps for the game,
the editor runs on a grid based system
where you can place and delete tiles. Soon I hope to add a tile
settings option so you can edit the attributes of tiles and objects on the map!
It is being programmed in C++ and SDL/OpenGL, I hope to one day sell it and demo it
to the public!
So far the mapper contains:
- Tile Based Coordinates
- Snap to Grid Feature
- Tile Sheets
- Fill/Clear Map Settings
- Save/Load Feature (In Progress)
At the moment you can download a v0.8 build to play about with, hopefully I will add an
'Invoke Engine' option where you can run the map through the engine with all the objects and features
still there, I am looking forward to see where this program will end up!